100 walkthrough of gta san andreas. GTA San Andreas

, , .
5. Las Venturas:,,,,,,.
6. Final:,,,, CJ2.

  • Cheat codes... Modifications.
  • general information

    Developer: Rockstar games... Publisher: Rockstar Games.

    The time for the passage of the plot is 15 hours. The time for a complete 100% completion of the game is 80 hours.


    Five years ago, Karl Johnson fled the hardships of life in Los Santos, San Andreas ... in a city torn apart by gang wars, drugs and corruption. A place where movie stars and millionaires try their best to protect themselves from drug dealers and bandits.

    It's the early 90s now. Karl returned home. His mother was killed, his family fell apart, and all his childhood friends are halfway to death.

    Upon his return to his home neighborhoods, several corrupt cops set him up for murder. Karl was forced to embark on a journey that will take him through the entire state of San Andreas, help save his family and gain control of the streets.

    System requirements
    Divinity: Original Sin 2 (game 2016)

    Characteristic Minimum Requirements Recommended Requirements
    CPU Intel Pentium III 1 GHz
    AMD Athlon 1 GHz
    Intel Pentium 4
    AMD Athlon XP
    RAM 256 MB 384 MB
    Video card 64 MB
    DirectX 9
    128 MB
    DirectX 9
    3.6 GB 4.7 GB
    Operating system Windows 32-bit: 2000 and XP Windows 64-bit: 7 / 8.1 / 10

    Initial settings

    To enable the usual controls, go to the mouse settings, turn off all inversions.


    If you do not understand spoken English by ear, then it is better to turn on subtitles in the game. By default, subtitles are also in English, but you can set the Russian text yourself. There is a normal translation and the famous pirated literal translation to choose from:

    Normal translation;

    Famous pirated translation.

    1. Missions to Los Santos

    Prologue
    GTA San Andreas. Walkthrough

    It takes place in 1992. We play as a young black Carl Johnson named CJ. The hero is informed of the murder of his mother, and he urgently flies from Liberty City (New York) to his home in Los Santos (Los Angeles).

    A warm welcome awaits the hero at home. While he was getting from the airport to his house, he was stopped by three police officers he knew: Frank Tenpenny, Eddie Pulaski and Hernandez. Somehow, they found out about CJ's arrival in advance. The police take away a wad of money from us, and they also accuse us of killing some policeman, although we have not been in this city for 5 years. In the end, the cops kick us out of the car into the territory of the enemy Ballas gang.



    1. In the Beginning (CJ)

    We urgently need to leave someone else’s quarter before the ballas saw us. We sit on the bike in front, for this press "Enter" or "F". We go to the appeared yellow dot "CJ" on the mini-map - to our house on Grove Street. You can press forward or W several times to go faster. Having reached the place, we go into the marked red area, the task will be completed.


    2. Big Smoke (B)

    In his house, CJ is reminiscing. Here we are met by Big Smoke, a family friend. Together with him we go to the cemetery. Here at the grave of our mother gathered the rest of our old acquaintances: Sweet, Raider and the girl Kendl. We were greeted in a friendly manner, but not too much. Some consider us a traitor because we left the street gang and moved to another city. A small scandal ensues, Kendl defiantly leaves.

    At this moment, gangsters from another gang fire at Big Smoke's car. We urgently need to leave this place on bicycles. We sit down and follow Sweet (it is marked on the radar with a blue dot). We will have to drive through the whole city.

    Reward: Respect +.


    There is an opportunity to save in your house. We go into the building, take a floppy disk in the kitchen, save the game to a free slot. After that we go out into the street, answer the call mobile phone("Tab" key). Ryder is calling us.



    3. Ryder (R)

    Ryder says that no one respects our gang anymore. It will take a long time to restore your authority. He suggests starting by robbing a local diner. We leave for the assignment.

    Ryder doesn't like our hairstyle. We go to the nearest hairdresser, change the hairstyle to any other.

    After that we go to the diner across the street. We approach the counter, choose any set of food. Ryder pulls out his pistol and tries to rob the establishment. But the seller recognizes him, and we also discourage him from this stupid undertaking. As a result, the seller starts shooting at us with a shotgun. We quickly run back to the car, we leave home with nothing.

    Reward: Respect +.

    Sweet's Quests (S)
    Walkthrough GTA San Andreas


    1. Graffiti on the territory (Tagging Up Turf)

    Sweet decides to let the neighborhood know about the revival of our gang with graffiti on the walls. We have to paint our green lettering on top of the purple lettering of the Ballas gang.

    We arrive at the place. Sweet himself will paint the first graffiti, while explaining to us how to do it. Then we independently paint over the 2nd graffiti on the opposite house. The 3rd inscription is in the alley behind the houses.

    We get into the car, go to the territory of the enemies - to the eastern part of Los Santos. Paint over the 4th graffiti. Enemy gangsters are dressed in purple clothes. Two of these are standing at the next graffiti, we approach them, spray paint on them to temporarily blind them. Paint over the 5th drawing. Perhaps our vandalism or a fight will attract the attention of the police, one wanted star will appear, so that it disappears, you just need to run from the police without harming them.

    After that, you need to climb to the graffiti on the second floor. We go to the red marker, climb the low fence by pressing "shift". We climb onto a high fence. From the back of the house, we can climb onto the roof and paint over the 6th graffiti. We get into the car, instead of going home with Sweet.

    (In this mission, the spray paint is endless, so we can not complete the mission yet, but run around the city, look for other graffiti, of which there are only 100 pieces).

    Reward: Honored +, $ 200, Spray Paint.



    2. Cleaning the Hood

    We go to Sweet for the next task. We find out that most our gang got hooked on drugs by enemy bandits Ballas. To get our soldiers back in line, we need to deal with the drug dealers.

    We go to the old acquaintances B-Dup and Big Bear. But we learn that BiDap himself became a drug dealer, and Big Bear now serves him for doses. Drug harm in all its glory. We'll have to act without their support.

    We go into the drug den, around the stoned bandits and girls. We take away the baseball bat from the enemy, we beat all the remaining bandits. After that we can return home. (At the end, Officer Fernandez will call and order not to leave the city, we are under investigation).

    Reward: Respect +.



    3. Eatery (Drive-Thru)

    The whole gang go to the Cluckin Bell diner. On the way, we listen to funny dialogues. We order food.

    A Ballas car will drive through our block. We go after them in pursuit. We need to go next to the car of competitors, our friends at this time will lean out of the windows and shoot at opponents. At the same time, Smoke will continue to eat in the car, ignoring the shootout. When the enemy's car catches fire, we drive away further so that we do not get caught by the explosion. After that we crush the ran out bandits. We can go out and pick up their weapons and money.

    We return home, we disembark Sweet and Ryder. We take Smoke to the next block, where he inherited the house.

    Reward: Respect +, $ 200.

    (After completing the mission we will be called and advised to go to the gym to pump up. Gyms are now marked on the map).



    4. Pistols and Kalash (Nines and AK`s)

    Due to the latest skirmish, the Grove Street gangsters decide to buy more weapons. We leave to the old merchant Emmet. At first, the old man will confuse us with Brian - our younger brother, killed a long time ago in gang wars. Then he will let us practice shooting.

    We get a 9mm pistol. We shoot bottles from a standing position, then from a sitting position, while the accuracy will increase. At the end, with precise aiming, we shoot at the gas tank of the old car, from this any car in the game immediately explodes.

    We take Smoke home. Sweet will call us and confirm that he will finally accept us into the gang. But to be in a gang, we need to wear green clothes - Grove Street colors. We go to the marked Binco store, buy at least a green shirt, everything else is at our discretion.

    Reward: Respect +, Access to Big Smoke Missions (BS).



    5. Walk with guns (Drive-By)

    The weapon has been purchased, now is the time to use it in battle. Let's go to the Ballas territory - Rollin Heights. Our allies will shoot 4 groups of enemies from the car. We need to monitor the condition of the car, for this we do not crash, do not stop and do not climb under the bullets. We can help the allies by running into some of the bandits.

    For killing people, we get 2 wanted stars. In this case, it is no longer possible to get rid of the police by simple inaction. To cover our tracks, we go to the "Pay-n-Spray" auto repair shop. There, for only $ 100, our car will be repainted and the numbers changed. The cops will leave us alone. We can go home.

    Reward: Respect +, $ 500, Access to Ryder Missions (R).



    6. Sweet`s Girl

    We come to Sweet, but he is not at home. A little later, he calls us himself. While visiting his girlfriend, he came under fire from the enemy gang Seville (Seville Boulevard Families), and now he cannot get out of the encirclement.

    We run out into the street, take the first car we come across and go to the rescue. We are offered to stop by the gun store, but this is not necessary. Having arrived at the place, we can not shoot with the enemies, but crush them. Kill the last enemy sitting on the stairs.

    Sweet calls again. He asks to drive any 4-door car to the exit. We drive up, put Sweet with his girlfriend, and quickly drive home. On the way, we will be chased by enemy vehicles.

    Reward: Respect +.



    7. Cesar Vialpando

    There is a scandal in Sweet's house. He doesn't like our common sister Kendl hanging out with a guy from the Mexican gang. Kendl leaves for his amigo, and the older brother asks us to look after her.

    First of all, we go to the local auto mechanic. We need a lowrider for the Mexicans to take us for theirs. We drive into the garage, where we can see the prices for various car tuning: painting, replacement of bumpers, wheels, nitro acceleration. But you don't need to buy anything.

    We come to the meeting of lowriders. We are invited to participate in the dance of machines using hydraulics. We choose a rate from 50 to 1000 dollars. The objective of the mini-game is to press the arrows on the screen in time when they enter the circle in the center. (Controls on the right on the additional keyboard: Num2, Num4, Num6, Num8. Important! If the mouse inversion was disabled, then the "up" and "down" arrows must be pressed in reverse: when in the circle "up" - press the lower Num2, when in the circle "down" - press the top Num8). Usually the opponent gains about 1200 points, to win we need to score more.

    Kendl will be happy about our victory, and a conflict will begin with the rest of the bandits. But in the end, guy Kendl - Caesar will settle everything. We can no longer worry about our sister.

    Reward: Our bet is x2.

    (After the mission, Caesar will call us and offer to take part in the lowrider race. Sweet Eye no longer has tasks for us, so we can immediately start the race).

    Caesar's Missions (CV)
    GTA San Andreas. Passing


    1. Big bets (High Stakes, Low-Rider)

    To participate in the race, we need a car with a low seating position - a lowrider. You can find it nearby in the Latin Quarter, at the railway station, where we danced in cars.

    We are going after Caesar, we come to the starting line. There are 6 cars in the race. To complete the mission, we must be the first to arrive. Red control points will appear on the way, you must definitely touch them all. Arrows pointing to the next checkpoint are also shown in red dots. Winning the race is quite simple, you just need to not crash anywhere. At the end of the path there will be a long finish line along the sea pier. (If you cannot overtake the enemies, you can install a nitro accelerator on the car before the race and use it exactly on this finish line).

    Reward: $ 1000.

    Big Smoke Missions (BS)
    Walkthrough for game San Andreas


    1. OG Loc

    From friends we learn that today Jeffrey, nicknamed OG Loc, is being released from prison. Together with them we go to the prison.

    Having freed himself, Jeffrey immediately wants to go to the showdown. We are going to his former cellmate, who allegedly stole a book with his rapper poems from Jeffrey. The real reason is found out during communication with the inmate through the door. Frightened by reckoning, the Latinos gets on a PCJ motorcycle and tries to hide from us. We sit down on the same motorcycle, chase a cellmate.

    You will have to go along narrow city lanes. Latinos very often will deceive us, sharply turning to the side. Therefore, it is important not to drive fast, but to turn in time. For hard braking, you can use the handbrake (space bar). During the race, the enemy cannot be killed, you need to wait until he arrives at the place. The stop will be in the Ballasov quarter near railroad, here we kill the Latinos.

    After the victory, Jeffrey asks for a ride to Burger Shot. He was released from prison, but he also has to work in correctional labor as a janitor in a diner. Here we will visit him to receive his assignments.

    Reward: Respect +, access to Og Loc (OG) missions.



    2. Runner (Running Dog)

    We arrive at the Smoke's house, we see how the policemen Tenpenny and Pulaski come out of there. Apparently, they also get Smoke with their visits. A friend asks to take him to a meeting with his cousin.

    In the end, it turns out that he wanted to buy weed from the Latin gang Vagos. The bandits refuse him, for this Smoke hit one of them with a bat. The second merchant will start running away from us, we catch up with him.

    You will have to run, climbing over low fences. To catch up with the enemy, we use the sprint run (press the "space" several times). The enemy can be killed with one aimed shot to the head, choose a convenient place for this, stop and shoot.

    Reward: Respect +.



    3. Wrong Side of the Tracks

    Once again we find the cops in Smoke's garage. A friend again takes us on a mission against the Latinos. It is clearly the cops who are forcing Smoke to weaken the Latin gangs.

    We arrive at the Unity railway station. This is where the deal took place between the Vagos and Mexicans gangs. But when they saw us, they hid, jumping onto the roof of the train. We sit on the Sanchez rally bike and chase the train.

    We need to go to the right of the train, and Smoke will shoot at 4 enemies on the roof at this time. At one crossing, other bandits will put a car in the path of the train. If we go in front of the train, we will be hooked by an explosion, in any other case it is not dangerous. Then, before entering the tunnel, an oncoming train will go, you need to leave on time. A second train will pass a little later. After leaving the tunnel, it is better to go not by rail, but next to it along unpaved paths. Smoke will better hit the bandits from the hills. The train will accelerate, so you will have to go fast enough. After killing all four enemies, we go home.

    Reward: Respect +.



    4. Just Business

    This time Smoke decided to pull off a deal with the Russian bandits. We're going with him on a mission. He leaves us outside, but shooting will soon be heard inside, so we go inside.

    In a large shopping center, we have to shoot with a lot of bandits. We sit down in the shelter, shoot from afar with aimed fire. You can't sit back for a long time, you need to monitor Smoke's health and help him in time. You can pick up MP5 assault rifles from the bodies of enemies. On the right, in one of the lateral dead ends, there will be a bulletproof vest.

    We follow Smoke into the street, we sit down with him on a motorcycle. He will drive, and we need to, sitting in the back seat, shoot back from pursuing enemies. The cartridges are endless, we can shoot constantly. When we approach the blocked road, we shoot the middle car so that it explodes, destroying the side cars. In addition to cars and motorcycles, we will be overtaken by a large haulage truck, invulnerable to bullets, because of this the chase will resemble some scenes from the movie Terminator 2. In city lanes we shoot at barrels to blow up motorcyclists. We break away from the pursuit in a narrow tunnel. We get home.

    Reward: Respect +.

    Ryder Missions (R)
    How to pass GTA San Andreas


    1. Home Invasion

    The mission can only be started at night. To wait for the right time, we can go home and save, after that the game time will move 6 hours ahead.

    Together with Ryder, we are going to rob an old army man, whose house is full of boxes of weapons. You have 8 minutes to complete the entire mission. Therefore, it is better to look at a map of the city and plan your way to your destination. We ride Ryder's truck.

    We enter the army man's house. Here we will have to act silently, in stealth mode. To do this, do not touch the walls, and press the "Alt" key so as not to run, but to walk. For the remaining time, we need to take out at least 3 boxes out of 6 possible. On the street, we load the boxes into the van, we return for the next box. Here are the locations of all the weapon crates:

    1) the first floor, to the right of the entrance, behind the old cannon;

    2) the first floor, behind the door on the right, in the kitchen;

    3) second floor, at the top of the stairs;

    4) second floor, at the end of the corridor;

    5) second floor, in the back room - in the bedroom at the entrance;

    6) second floor, in the back room - in the bedroom behind the bed.

    Extra collected boxes this time do not give anything, so you don't have to try too much (and after completing the mission we will get access to thieves' missions, where each item taken out will increase our reward). We take the truck to the marked garage.

    Reward: Respect +, access to side robberies of houses.



    2. Intermediaries (Catalyst)

    Ryder prepares alcohol at home. At this time, the police come to him, led by Tenpenny. From them the next mission - you need to take away the cargo from the Vagos gang, transported by train.

    We arrive at the railway tunnel. Here the Latinos have already loaded the boxes onto the train. We kill the bandits behind the boxes, then the bandits who came to the rescue.

    We sit down on the back platform of the train. Ryder is following the train in a pickup truck. In 90 seconds, we need to throw 10 boxes into the car for Ryder. Throwing higher is not scary, there are endless boxes on the train, so we can miss. The main thing is not to throw boxes under the car, they are explosive and can destroy our car. For successful throws, you need to hold down the button for half a second and release.

    We get off the train, get into the car. The police find out about the train robbery, we get 3 stars. We go to the nearest auto repair shop to disguise the car and get rid of the cops. We return home.

    Reward: Respect +.



    3. Robbing Uncle Sam

    Ryder got stoned, and he came up with a brilliant, but at the same time crazy idea - to rob army warehouses in order to get the most powerful guns. We get into the truck and go to the port.

    We stop in front of closed doors. Climb the fence to the right of the gate. We kill the soldier, we take away his pistol. We shoot at the panel on the wall, this will open the gate, and Ryder will drive inside. We go to the warehouse, we kill a couple more soldiers. On the warehouse building we shoot at the same panel, inside there are two more military men.

    Having cleared the area, we begin to load the boxes with weapons. To do this, we sit down in a forklift. The loader forks are controlled by the keys on the additional right keyboard: Num2 (down) and Num8 (up). We lower the forks, hook the box, go to the truck, raise the forks. So we need to load 6 boxes. 4 are inside the warehouse, 2 more are outside.

    At this time, the rider will stand and shoot from the soldiers appearing, but he does not know how to shoot, or is too stoned, he needs help. We load the first two boxes normally, after that after each loading we get out and kill the next soldier who ran up.

    Having loaded the weapon, we leave the port. Two army Humvees chase us in pursuit. The rider will offer to drop some of the explosive cargo onto the enemies, press "Caps Lock" to do this. The boxes explode a couple of seconds after being thrown, so you can throw them from afar. The rear view can be activated by clicking the mouse wheel. You can hide from enemies simply by slipping through a couple of cars and creating a traffic jam on the road. We take the car to an inconspicuous alley.

    Reward: Respect +.

    OG Log (OG) missions
    Walkthrough GTA San Andreas on iOS


    1. Life is a Beach (Life`s a Beach)

    During the day, the rapper is busy with corrective work as a scrubber, so we come to him at night - from 22:00 to 6:00. OG Log wants to be a great artist, and first he needs a good audio system. We are looking for her at a beach party.

    We are going to the south beach. We approach the marked truck, talk to the girl as a DJ. We answer "Yes" several times (press the "Y" key), thereby we agree to dance with the rest of the people.

    Mini rhythm game. Press the indicated arrows when they go through the circle. But this time the control of the main arrows - the WASD keys. It is impossible to lose here, you need to score 4000 points at any time, after that you can stop.

    The DJ girl will be impressed by our dance and invite us to the car. After driving, we steal a car with audio equipment. We bring the car to the garage.

    Reward: Respect +.



    2. Poems by Madd Dogg (Madd Dogg`s Rhymes)

    Og Log is overwhelmed by the fact that no one likes his rap. He asks us to steal the Black Book from the most popular rapper Madd Dogg (Snoop Dogg).

    We go to the northern hills, where the houses of the rich are located. We enter the rapper's mansion. Inside, you need to act secretly, there are many guards here. You cannot use Alt to walk silently, but you can crouch (key "C"), this will also be invisible to enemies.

    1. We creep up to the first enemy from behind, we kill with a knife.

    2. The second enemy walks around the pool, we can just run behind him.

    3. The third guard goes in our direction, so we hide in the left room in the shadows. When the guard stands in the doorway, we can kill him or go on unnoticed.

    4. We go to squat past the bartender behind the counter.

    5. We also pass by the guard in front of the TV.

    In the recording room we take the rhyme book. You can explore the rooms further and the second floor, but there is nothing interesting there. Silently we return the same way. We take the book to the mediocre OG Lock.

    Reward: Respect +.



    3. Disagreements with the manager (Management Issues)

    OG Log's business began to improve, and his popularity is growing. But Madd Dogg's manager suspected him of plagiarism and stealing a book of rhymes. We need to eliminate this person.

    We arrive at the place. The manager's chauffeur drove off for a bite to eat at Burger Shot. We hit the car, the driver will come out, we kill him, we sit down in his place. We drive up to the motorcade in a black limousine, park the car at the marked place in the center. (If the car is damaged, we go to repair it in the nearest workshop).

    We ride in a motorcade, not accelerating so as not to crash into the front car, and not braking so that the rear one does not crash into us. We reach the place where the awards are presented. The rapper's manager gets into our car.

    Now we need to drown the manager along with the car. We are going to the southern pier, the cars of the motorcade will chase us, we need to break away. At the pier, we direct the car into the water, and we jump out ourselves, or then we will have to swim out for a long time. (If it was not possible to break away from the drivers of other limousines, then they will have to be killed as witnesses).

    Reward: Respect +.



    4. Party (House Party)

    Locke will call and offer to update his hairstyle and clothes to attend his party. But this is not necessary, we can come in any form. You can arrive from 20:00 to 6:00.

    OG Log sings his rap in the house. The rest of the gangsters went outside to rest. At this moment, we learn that the Ballases are preparing a large-scale attack on Grove Street. Preparing for defense.

    1. The first wave of enemies will attack from under the bridge. We hide behind the cars, gradually shoot the gangsters.

    2. The second attack will be from the top of the bridge.

    3. The third part of the gangsters will try to surround us, attacking from all sides. At this moment, it is better to run away from the house further, and then shoot everyone one by one, when all the enemies are on the same side.

    Reward: Respect +.

    C.R.A.S.H. Missions (WITH-)
    How to pass GTA San Andreas


    1. Surning Desire

    Officer Tenpenny is calling us. We meet him at the donut shop. We get the task to eliminate one Mexican by burning down his house.

    We go to the marked place, in the alley we find Molotov cocktails. We reach the desired house. First, we clean the area, killing all the Latinos from afar. Then we throw Molotov cocktails at the windows, namely at the windows, the bottles should not break against the walls above or below, for this we will have to adjust the throwing force. In the process, new bandits will run out of the house.

    After completing the task, we find out that a pretty girl is left inside on the second floor, we go to save her from the burning house. Inside the house, everything is in smoke and almost nothing is visible. In the kitchen on the right we take the fire extinguisher. We reach the stairs along the central corridor. On the second floor, at the end of the corridor, we extinguish the fire in the room to the left (we need to extinguish not the fire itself, but the floor under it), here we find the girl. Now it needs to be taken back to the exit, but the ceiling has already collapsed in some places, and you will have to go not in a straight line, but zip from room to room.

    Outside, the girl thanks us for saving us with a kiss. We take her home, it turns out that she lives on the next street from us. Meet the girl's name is Denise Robinson. (You can further develop relationships with her, for this you will have to perform several of the same type of side missions. But when we achieve her love, we will receive a certain bonus).



    2. Gray Imports

    The cops are using us again to destroy other gangs. Their next task is to disrupt the deal between the Ballas and the Russian mafia.

    We go to the warehouse near the airport. There are many enemies in the courtyard, we shoot them from afar. To kill the bandits on forklift trucks, shoot at the barrels. On the right on the container we find a bulletproof vest, we select machine guns from the enemies.

    We shoot at the panel on the building, we go inside. There are even more enemies in the narrow passages between the containers, but health and armor can also be found in dead ends. We shoot at barrels to kill clusters of enemies. In the large hall under the stairs we find assault rifle AK.

    We climb to the second floor, in the main office we see how the main Russian bandit is running away from us. We run next to the backyard, but on the way we will have to kill the enemies standing on the towers. The Russian gets into the car, we catch up with him on a motorcycle. We go through the channels, catch up and shoot the car.

    Assignments of the Svita. Gang Wars (S)
    GTA San Andreas can't get through


    1. Defector (Doberman)

    A gang war begins in the city. Sweet advises to stop by the Ammu-Nation weapons store, and this is where the mission begins. It is not necessary to buy weapons, but a bulletproof vest will be very useful, we can go out.

    On the city map, we see the site of the Ballos gang, painted in purple. We are going to this place, here we need to kill several purple bandits that randomly appear on the streets.

    From several kills, the zone will turn red, which means we switched to the mode of capturing the territory. Now we need to defend ourselves, and the Ballos will release 3 waves of enemies at us. We get up on the bridge and shoot off the ballos that are on the left and right. At the crossroads, you can collect emerging health and armor, so it's simple.

    At the end, a traitor will run out and try to hide from the already captured zone, quickly kill him. After that, our allies in green robes will appear in the green zone.

    We look at the global map, now we see the colors of all the zones captured by the bandits. We can recapture any of these zones in side missions.

    Reward: Respect +, money constantly appears at the house (the more green areas in the city, the house will collect more money).



    2. Los Sepulcros

    Sweet prepares an attack on the Ballas gang as their leaders gather in the cemetery. Learning to work in a group. We invite two green gangsters to our squad. Together with them and Svit we get into the car, go on a mission, we need to get there in 4 minutes.

    on the spot we climb over the fence, sneak up on the enemies from behind. We control the gang by pressing "G" and "H" so that the bandits either follow us or stand. We shoot enemies. In the end we kill their leader - Kane, running around the cemetery in circles.

    We get into the car, take Sweet and the gang home. We have 2 rose stars, so the car needs to be repainted on the way.

    Reward: Respect +.



    3. Reuniting the Families

    Earlier, the neighboring neighborhoods, also wearing green clothes, but belonging to different families, separated from the Grove Street gang. Now they want to reunite with our rebuilt gang.

    We're going to a secret meeting at the motel. Sweet, as the chief, goes to negotiations, we are waiting in the car. Suddenly, the motel is surrounded by police, special forces arrive by helicopter. Smoke and Ryder immediately leave, and we stay to save our brother.

    We enter the building, shoot back from the special forces, take away their machine guns from them. Enemies will jump out of the most unexpected places, descend from the roof, from the ventilation. To restore health, we can buy drinks from the vending machine or go to the girls' rooms. It is not necessary to enter the second floor, Suite is located in the last room on the first floor.

    Together with my brother we go up to the roof. Here we are attacked by shooters from a helicopter. We can easily shoot down the helicopter itself, and not aim at the people on it. We go down to the street, Smoke and Ryder drive up and pick us up.

    Sitting in the back seat, we shoot back from the cops chasing us. We have an AK assault rifle with infinite ammunition, it destroys cars quickly enough, just shoot at the hood, right at the "Police" sign. Friends will tell us from which side the enemies are, we listen to their prompts. Police motorcyclists will jump on our car (again, a reference to Terminator 2). At the end, we pass under the helicopter, jump out through a huge billboard onto the freeway, and hide from the chase.

    Reward: Respect +.



    4. The Green Saber

    Sweet decides to finally destroy the Ballos gang. Smoke and Ryder had just found a suitable way. We are already going to go to the showdown, but at this moment Caesar calls and asks to come, he has vital information for us.

    We arrive under the motorway in the city center, get into Caesar's car. Together with him we observe how Smoke and Ryder secretly hide the green Sabre - the car from which our mother was killed. So we find out that our friends set us up, and now Sweet is not going for the final victory, but into a trap.

    We get into any car and go to help our brother. Having approached, we can crush the first enemies and take away their machines. Sweet is seriously wounded, he is surrounded by balluses, and new cars with enemy bandits constantly drive up. There will be four big attacks in total. If you have a powerful weapon, you can blow up the cars of enemies even before they stop and disembark. At the end of this carnage, the police will arrive. The situation is hopeless, we surrender to law enforcement agencies.

    + Add comment

    For a complete, one hundred percent playthrough of GTA: San Andreas, you will need the following.

    Complete all story missions

    The passage of story missions is described in ours.

    Professions

    More details about the professions in San Andreas are described in our. You need to get the following levels of professions:

    • Medic: 12
    • Police officer: 12
    • Firefighter: 12
    • Pimp: 10
    • Driver: 2
    • Taxi driver: 50 passengers
    The property

    In addition, you need to collect all checkpoints in two: BMX Challenge in Los Santos and NRG-500 Challenge in San Fierro. After that, we also go to the top of Mount Chilliad, where we have to win on bicycles on mountain roads.

    But this is not the end of our relationship with machines. At the port of San Fierro, three lists of cars await us. which should be here. We bring 30 cars on assignments import and we are getting one step closer to the full passage.

    Schools

    The school and the school are described in detail in the corresponding section. For one hundred percent passing it is necessary to complete all the tasks in all these schools at least for the "bronze".

    Collections

    Yes, collecting as many as four collections of objects cannot be called an exciting and exciting process - especially since almost always convenient ones participate in it. But, in addition to the checkmark in the register of the complete passage of the game, each collected collection of darts and other pleasant bonuses. Let's dwell on them in more detail.

    100 graffiti in Los Santos

    After the mission Tagging Up Turf we get a spray can and can start painting the multicolored inscriptions with our family, green. When we complete this task, we will find that the kitchen of CJ's home has turned into an arsenal: now AK-47, Tes-9, sawn-off shotgun and Molotov cocktail respawn here.

    50 photos in San Fierro

    The camera will be handed to us in the mission Photo Opportunity- at the same time teach how to use it. All that remains is to travel around the 50 sights of the beautiful area and immortalize them. For each "correct" photo we get $ 100, and for the complete collection - 200 thousand dollars in bonus. In addition, near CJ's garage, received for winning the race Farewell, My Love, now you can pick up a sniper rifle, shotgun, ultrasound and grenade.

    The biggest challenge in this process is the photograph of a military vessel (it is marked with the number 13). The tooltip describes two ways to take a photo without risking your life, and our reader human1890 offers his own version, which works even when the passage to Las Venturas (and the surrounding area) is closed during the plot.

    To do this, you must first get to the Garver Bridge in any way. It does not matter how: to hijack a helicopter from Easterbay airport (having flown into its territory from a tunnel in a mountain in Flint's District, he is alone there), walk or ride a motorcycle past the fence at the junction of the "Center - Easter Base" districts, or stupidly climb from the side of the railway roads. Next, get to the fence on the bridge (when the passage to the next city is closed) and, enlarging the image on the camera to the maximum, take a picture of the ship. You need to aim just above the art installation (I think it's a heavy machine gun) in the bow of the ship. The landmark will be the inscription "69" on the deckhouse. Thus, the player will be able to get the next photo without any hassle that the cops, special forces and the military can deliver.

    50 horseshoes in Las Venturas

    It is better to start collecting horseshoes after the Black Project mission, since some horseshoes cannot be reached in other ways. For collecting the collection, in addition to the sum of money, you will receive another arsenal: there will always be an M16, a S.P.A.C.E.-12 shotgun, an MP-5 and explosives near the entrance to the Four Dragons casino. In addition, now you will have a lot more luck in gambling.

    50 oysters

    Another hundred thousand can be earned by collecting oyster shells throughout the state. When CJ catches the last oyster, his attractiveness will immediately become maximum (hello girls), as will the volume of his lungs.

    Passing bonuses

    In addition to the nice numbers in the statistics, we will also receive quite material rewards for completing the game. For example, a million dollars in an account. Although where to spend them with 100% passage ... Even more pleasant is that now you can run with unlimited ammunition, and any car in which he sits will immediately become more powerful. But the best part is a real tank under the bridge near CJ's home and Hydra on the roof of a neighboring house.

    Description of all missions required to complete the game 100%.

    Any real fan of the GTA series must complete the game 100%. This is honorable and very interesting, because in addition to the story missions, there are a lot of additional tasks that will allow you to earn money, acquire the necessary bonuses and abilities. For 100% passage of GTA-SA, you need to complete not all missions, but only those that I will discuss below.

    I want to warn you that during the game you cannot save if you used CHITS, otherwise you will never get 100% of the passage.

    Police Mission (Vigilante Mission)

    Bonus: The maximum armor level will increase to 150 points.

    As in the good old days of GTA III and Vice City, we climb into the police car and start chasing the criminal. We are given a certain time, during which we must have time to deal with the bandits, and we cannot get out of the car for a long time. Before you decide to go through this mission, stock up on good weapon and a sufficient number of cartridges. The choice of transport in which you can carry out this mission is very large: a police motorcycle, a police car, a police jeep (in the countryside), a SWAT special forces van (the abbreviation SWAT stands for: special weapons and tactics), a black FBI jeep (convenient because its can be repainted, this is necessary if you disperse in earnest and the police will hunt you), military truck (you can steal from a military base), tank (inconvenient because it has a low speed and if you have wanted stars, then the police you will be easily taken out of the tank and arrested, but if the criminal enters the kill zone, then he will be very unhappy). In addition, the mission of a policeman can be performed using a military helicopter Hanter, as the song says: "I can see everything from the top, you just know ...", It is very convenient that you quickly get to the criminals, there is a homing machine gun and missiles from the weapon (left "Ctrl" by default).

    Paramedic Mission

    How much you need to go: 12 levels in a row.

    Bonus: Maximum health will increase to 150 points.

    Get into the ambulance and start taking bleeding patients from the city streets to the hospital. The mission is rather dreary, you have to constantly monitor so that the car does not turn over and is not very broken, and time goes by! There are only 3 seats in the car, and there are more and more patients. We have to correctly plan the route in order to have time to bring everyone to the hospital. In addition, it is necessary to carefully drive up to the patients so as not to knock them out of zeal, otherwise if at least one dies, the mission will fail.

    Firefighting Missions

    How much you need to go: 12 levels in a row.

    Bonus: CJ does not burn on fire.

    We climb into the fire engine (the one with a cannon on the roof, the one with a ladder - for beauty) and begin to wander around the city and extinguish cars and their passengers. Controlling the stream of water with the mouse in San Andreas has become much more convenient. In general, the firefighter's mission is simple. There is plenty of time, it is not difficult to put out fires, but be careful: you can not crush the passengers of cars that are not extinguished, be careful with passing cars, the enraged owner of the car you crumpled can easily throw you out of the cabin of the fire engine, in this case the mission will be failed. If you turn on the siren, then the cars that are in your way will turn to the side.

    Taxi Missions

    How long does it take to pass: Separate 50 passengers.

    Bonus: All taxis will receive Nitro.

    There have been no changes in this mission since GTA III. Just deliver passengers and get money from them. For 5 passengers delivered in a row, you will receive a bonus of $ 500, for 10 - the bonus will already be $ 1000.

    Stealing things from houses of townspeople (Burglar Missions)

    How much you need to go: Earn $ 10,000.

    Bonus: Money.

    To start this mission, first wait for the evening (20:00), then find a special dark van. In Los Santos, he stands in the Ganton area near blue stone houses, opposite gym, in San Fierro in the courtyard of a building located across the street from the driving school. After confirming participation in the mission, carefully look at the houses of the townspeople, when you see a yellow arrow near the house, enter this house. If there are people in the house and they saw you, what can I say - RUN! If you do not have time to jump out of the house in a few seconds, then you will be given a wanted level of 3 stars. If you entered the house and the owner is asleep, then do not make noise. To do this, keep the key pressed while walking around the house. On the right of the screen, the noise level, as soon as it is full, the owner of the house will call the police. Approach valuable equipment (TV, stereo system, etc.) and press "F", CJ will pick up the object. Take it to the van and return for the next item. Once the van is full or the night is over, take your belongings to the garage to dispose of the stolen goods.

    Pimping Missions

    How much you need to go: 12 levels in a row.

    Bonus: Prostitutes share money with you.

    Find a Broadway car, it's a very old convertible. In this car, you can complete the mission of a pimp. The mission is that you need to wander around the city and take 2 prostitutes to clients. Sometimes force is required if a client offends a girl. The mission is simple, but you will have to travel a lot around the city.

    Trucking Missions

    How much you need to go through: 8 levels.

    Bonus: RS Haul real estate will generate income for you.

    After a crazy mission where you and Catalina steal a tank of fuel, you will have access to a trucker mission. You just need to take the load to a certain place. The shipment can be very fragile, deteriorating quickly, or illegal. And, accordingly, you will have to be careful, speed or get to the place and not get caught by the police.

    Valet Parking Missions

    How much you need to go through: 5 levels.

    Bonus: The Vank Hoff Hotel will generate income.

    After completing the mission, where you take the valet's clothes in order to put drugs in the prosecutor's car, valet clothes will appear in your closet at home. Put it on and head to the Vank Hoff Hotel in downtown San Fierro. The mission is very simple: a client arrives, get into his car and take it to an underground parking nearby, then run to the hotel for the next car. The more you crash the car or put the car crookedly on the marker, the less bonus seconds you will be given. Ideally, you will get: 45 seconds for a whole car and 15 seconds for a car exactly parked. So that you don't cheat and drive to the client's meeting point in the newly parked car, once you park the car, it cannot be moved.

    Frieght Train Missions

    How long you need to go: 2 levels (10 stops).

    Bonus: Money.

    The mission will be available when you open all 3 cities. Climb into freight train and cut in the mission. For a certain time, you need to deliver the cargo to the station. You can only accelerate the train and slow down. The whole point is to stop at the marker at the station. The train has a lot of inertia and slows down for a long time, so it is necessary to brake in advance and precisely regulate the speed of movement. In addition, if you accelerate the train strongly, then it will go off the rails at the turn! Oh, how, just like in life, it's just a pity that the train carries empty platforms ... Or maybe the goods are INVISIBLE?

    Lowrider Competitions

    How Much to Pass: Score more points than your opponent.

    Bonus: Money.

    In one of Sweet's missions, you need to take a wheelbarrow that can bounce on springs (hydraulics can be installed in some modding garages) and go to a competition at the train station in Los Santos. Many fail to complete this mission. I advise you to change the keys that control bounces in the control settings. By default, these are the keys on the additional keyboard: Extra. 2, Add. 4, Add. 6, Add. 8, they are rather unusual and difficult to adapt to them. Put the jump controls on the standard cursor control keys (those with arrows), and continuously follow the circle in the middle of the screen, as soon as the arrow enters the circle, press the similar arrow on the keyboard. It’s very simple. Once you complete this mission, you will be able to participate in these competitions whenever you want. Enter the red marker near the man standing next to this place (near the train station in Los Santos) and the competition will begin! Many do not manage to score the required number of points, here are some tips on this matter: Mod your car, the more solid it looks, the more points it will give. Press the jump control keys just after the arrow hits the circle. You can not look at the circle at all, but only look at the arrows, listening to the rhythm of the music and pressing into the rhythm.

    Well, and a completely radical way: using the ArtMoney program, increase the number of your points to 3000, wait until the end of the competition and the mission is completed!

    Bike Stunt Mission (BMX Challenge)

    Bonus: Money.

    In the Glen Park area ("Park in the Valley"), there is an equipped area for performing various tricks on a bicycle. On this site, near a wooden bike track, there is a BMX bike, sitting on it you will start a mission in which you need to collect all the checkpoints. The countdown will start as soon as you take any checkpoint, you will be given 10 seconds, which will decrease. As soon as you collect the next checkpoint, then your time increases by 10 seconds. You can jump using the key: left Ctrl. In this mission, it is advisable to have a high skill with a bicycle.

    Motorcycle stunt mission (NRG-500 Challenge)

    How long to go: Collect all checkpoints.

    Bonus: Money.

    Find the NRG-500 motorcycle at the abandoned dry dock in San Fierro, located in the Oriental Airport area. A large ship is standing next to the dock, and a branch of the railway approaches the dock itself. The goal of the mission is the same as in the BMX bike stunt mission - you need to collect all the checkpoints in the time that will be added, with the next collected checkpoint. The mission is more difficult than the one on BMX and requires masterly control of a powerful motorcycle. I advise you to first collect all the light checkpoints located on the ground and at the bottom of the dry dock, and then proceed with the more difficult ones, hanging quite high in the air.

    Mount Chiliad Downhill (Chiliad Challenge)

    How long to complete: Win all 3 races.

    Bonus: After winning the next race, the next race becomes available. Money.

    Race 1: Scotch Bonnet.

    A mountain bike can be found at the top of this huge mountain from 7:00 to 18:00. As soon as you hop on top of it, you will be given trendy sports shorts, and a frantic race against many opponents begins from the top of the mountain to its bottom! Three different routes will open up as you win the races. The first route is the simplest and is called "Scotch Bonnet". Accelerate on straight and safe sections, to accelerate, often press the "W" key, brake sharply when cornering. If you have a multi-button mouse, then link the brake function to one of the additional buttons - this is very convenient. In this race, you can often drive straight ahead and not miss a checkpoint.

    Race 2: Birdseye Winder.

    This route is a little more difficult than the previous one. It starts out the same way as Scotch Bonnet, but goes off to the right after a few turns. It will take some time to get comfortable with the track, but be careful and you will succeed.

    Race 3: Cobra.

    This route is very difficult due to the inconvenient track and it will be difficult to climb it at high speed. True, rivals go quite awkwardly and often bump into an obstacle, so you have a chance. You can jump over the hills in the middle section and win a lot of time, because you can collect 3 checkpoints in one jump, and not spend 15 seconds descending along the usual route.

    Courier missions for Roboi "s Food Mart

    Bonus: Roboi's Food Mart becomes your property and generates income.

    There are courier missions in each of the three major cities in San Andreas. They are similar to the missions of a pizza delivery guy from Vice City, with the only difference that now you need to deliver parcels that need to be launched into the checkpoint ring. The controls are exactly the same as in the mission of the pizza delivery guy from Vice City - we drive close to the ring, press the button: look left or right (Q and E buttons), to drop the bundle, press the left mouse button or “Ctrl”. If you missed and missed the ring, then you can pick up this package and try again.

    In Los Santos, in the commercial part of the city, there is an inconspicuous shop 24/7 with a sign over it: “Roboi's Food Mart.” There is a bicycle next to the shop. Once you hop on it, the parcel delivery mission will begin. mission, since pedaling will take a long time, for four rounds. On the fourth round, checkpoints will be located almost all over Los Santos, so try to go as fast as possible and take the shortest and most rational way.

    Reward: the money earned from the delivery, the Robois Food Mart becomes your property and will generate income. At the end of all 4 stages, an increase in the% of completion.

    Courier missions for Hippy Shopper

    How much you need to go through: 4 levels in a row.

    Bonus: Hippy Shopper becomes your property and generates income.

    In San Fierro in the Hashbury area (where beautiful buildings are painted in all the colors of the rainbow) find a shop: Hippy Shopper. Nearby there is a motorcycle "Autostrada", jump on it and forward, deliver parcels. The principle is the same as in the mission of a courier on a bicycle: throw parcels into the checkpoint rings for 4 races and you will get an increase in the% of passing. The mission is easier than on a bike due to the fact that on a motorcycle it all happens very quickly and there is no problem with a lack of time. Of course, if you know how to handle the bike well.

    Courier missions for Burger Shot

    How much you need to go through: 4 levels in a row.

    Bonus: Burger Shot becomes your property and generates income.

    This time, we will be delivering hamburgers, lemonade and other fast food. Everything else is the same as in other courier missions. Find Burger Shot in the center of Las Venturas, next to the Faggio scooter (Figaro), sit on it and drive to the checkpoint rings. All the same 4 arrivals. If at the end of the check-in you still have food, then for them they will give you a few extra bucks stained with ketchup and fat.

    Import / Export Mission

    How long you need to go: Drive 30 cars from 3 lists.

    Bonus: Ability to buy the desired cars from the list and bonus cars. Money.

    After completing the Customs Fast Track mission, an Import / Export mission will appear in the docks of San Fierro. Just bring a car from the shipping list and load it onto the ship using a crane. For each car you will receive money, as soon as you bring all the cars from the list, the following list will open. Here are all 3 lists with Russian car names:

    First list:

    Patriot - (Patriot)

    Buffalo - (Bull)

    Stretch - (Stretch)

    Remington - (Remington)

    Admiral - (Admiral)

    Infernus - (Infernus)

    Sentinel - (Guardian)

    Feltzer - (Feltzer)

    Camper - (Tourist)

    Sanchez - (Sanchez)

    Second list:

    Slamvan - (Slamvan)

    Stallion - (Stallion)

    Cheetah - (Cheetah)

    Comet - (Comet)

    Tanker - (Tanker)

    Rancher - (Rancher)

    Blista Compact - (Compact blista)

    Saber - (Ca)

    FCR-900 - (ФЦР-900)

    Stafford - (Stafford)

    Third list:

    ZR-350 - (ZR-350)

    BF Injection - (BF Injection)

    Super GT - (Super GT)

    Journey - (Journey)

    Huntley - (Huntley)

    Mesa - (Mass)

    Banshee - (Banshee)

    Blade - (Blade)

    Freeway - (Freeway)

    Euros - (Euro)

    Bonus list (for import)

    Quarry Missions

    How much you need to go through: 7 tasks.

    Bonus: The career will generate income. The dump truck and bulldozer will be standing near the quarry all the time.

    The mission in the sand quarry will be available after completing Wuzi's "Explosive Situation" quest. As you progress, the following missions will open. The missions are varied and will require the use of different construction equipment.

    Los Santos Stadium Mission: 8-Track

    How long do you need to go: Be among the top three winners.

    Bonus: $ 10,000. Bigfoot Monster and Hotring Racer car will appear next to the stadium.

    Just like in Vice City, a racer mission is available at the stadium in each city. In Los Santos, find the stadium and enter the red marker. On the map, the race in the stadium is marked with a cup. The race will only be available when you have a high driving skill. In this race, you need to reach the finish line among 3 prizes, which is not so easy to do. The car is quite fragile and you need to carefully take turns and collide with other cars as little as possible. At the start, try to break forward and take 1st place, after that don't let your opponent overtake you.

    San Fierro Stadium Mission: Blood Bowl

    How long to go: Hold on for a minute.

    Bonus: $ 10,000. A Bloodring car will appear next to the stadium.

    The mission is similar to the killer racing without rules from Vice City, but not quite. The rules remain the same, you need to run over the markers and 10 seconds will be added to your decreasing time. Once you have a minute of time, you win the crazy race. The next time you need to hold out for 2 minutes, etc. The innovations include car repair icons (wrench), and the car will have to be repaired often, because rivals will shoot at you from the Uzi machine gun! But you will also have a partner shooting at everything that moves. The race is very fun. In the best traditions of GTA.

    1 Mission at the stadium in Las Venturas: "Dirt Track"

    How long to complete: Win the race.

    Bonus: $ 25,000. A BF Injection vehicle will appear next to the stadium.

    The race is available on Mondays and Wednesdays. You need to come to the finish line first, having fought with 12 rivals. By means of transport the familiar Sanchez motorcycle will be performing.

    2 Mission at the stadium in Las Venturas: "Kickstart"

    How long to go: Score 25 points.

    Bonus: A Dune car will appear next to the stadium.

    This race is similar to the "Ring of Dirt" from Vice City only now you have little time and need to score 25 or more points. Points are given for multi-colored checkpoints: 1 - green, 2 - yellow, 3 - red. There are still many different obstacles and jumps, allowing you to have fun in full.

    Race Tournaments

    How long to complete: Win all races.

    Bonus: Money for winning each tournament.

    Races will open as you progress through story missions. As soon as you see a checkered flag on the map, then feel free to move towards it and start the race. Each city has its own tournaments, in Los Santos in the Mexico Minor area, in San Fierro in the city center, in Las Venturas near the railway cargo station and near the airport. Airplane and helicopter races are available at the airport, there are no rivals and no time limits in these races. You cannot choose the transport yourself, and you will have to chase what will be given. Win the following races:

    Los Santos

    1. Lowrider Race
    Distance: 2.35 km
    Vehicle: Blade

    2. Little Loop
    Distance: 1.32 km

    3. Backroad Wanderer
    Distance: 3.3 km

    4. City Circuit
    Distance: 3.64 km
    Vehicle: FCR-900

    5. Vinewood
    Distance: 3.88 km
    Vehicle: Sunrise

    6. Freeway
    Distance: 4.22 km
    Vehicle: Super GT

    7. Into the Country
    Distance: 8.4 km

    8. Badlands A
    Distance: 4.81 km
    Vehicle: Saber

    9. Badlands B
    Distance: 4.81 km
    Vehicle: ZR-350

    San Fierro

    1. Dirtbike Danger
    Distance: 3.2 km
    Vehicle: Sanchez

    2. Bandito County
    Distance: 3.25 km
    Vehicle: Bandito

    3. GO-GO Carting
    Distance: 1.9 km
    Vehicle: Kart

    4. San Fierro Fastlane
    Distance: 2.64 km
    Vehicle: Alpha

    5. San Fierro Hills
    Distance: 8.37 km
    Vehicle: Phoenix

    6. Country Endurance
    Distance: 10.75 km
    Vehicle: Bullet

    Las Venturas (station)

    1. San Fierro to Las Venturas
    Distance: 7.8 km
    Vehicle: Banshee

    2. Dam Rider
    Distance: 4.3 km
    Vehicle: NRG-500

    3. Desert Tricks
    Distance: 4.68 km
    Vehicle: FCR-900

    4. Las Venturas Ringroad
    Distance: 5.95 km
    Vehicle: Turismo

    Las Venturas (airport)

    1. World War Aces
    Distance: 6.82 km
    Vehicle: Rustler

    2. Barnstorming
    Distance: 12.29 km
    Vehicle: Stuntplane

    3. Military Service
    Distance: 17.38 km
    Vehicle: Hydra

    4. Chopper Checkpoint
    Distance: 4.91 km

    5. Whirly Bird Waypoint
    Distance: 4.39 km
    Vehicle: Maverick

    6. Heli Hell Chopper Checkpoint
    Distance: 4.96 km
    Vehicle: Hunter

    Missions in schools (Training Schools)

    How long you need to go: Finish 4 schools with at least a bronze medal.

    Bonus: Bonus vehicles.

    A driving school will be opened in San Fierro as you progress through the story missions. There are 12 tasks in it and you must at least get a bronze in all tasks in order to finish school. Depending on which medal you receive at the end of school, the following bonus cars will appear in the parking lot:

    Bronze - Super GT

    Silver - Bullet

    Gold - Hotknife

    The motto school is located in San Fierro and is quite easy to pass. But what bonuses will be waiting for you at the parking lot:

    Bronze - Freeway

    Silver - FCR-900

    Gold - NGR-500

    The boat school is located in the town of Tierra Robada. 5 simple checks and you will get:

    Bronze - Marquis

    Silver - Squallo

    Gold - Jetmax

    Aviation school will make you sweat. It is not so easy to pass it, but over time you will adapt to the control of air transport, but it is better to set the most convenient keys in the settings.

    Bronze - Rustler

    Silver - Stuntplane

    Gold - Hunter

    Dash missions (Ammu-Nation shooting challenge)

    Each major weapons store has a special hall for training in accuracy. These are very simple missions, you have to shoot at targets with different types of weapons. Over time, you will increase the level of proficiency in many types of weapons. To complete the game 100%, you need to train the possession of some types of weapons to the level of a killer. Look in the statistics for which weapon you need to improve. You can increase your skill not only in the shooting range, but also simply by shooting from this weapon.

    Gym missions (Gums challenge)

    It is necessary to learn all martial arts in 3 schools located in Los Santos, San Fierro and Las Venturas.

    You will get acquainted with two during the performance of the story missions, and 4 more must be found on your own. This is easy to do with the blue marker above the girls' heads. Through courtship and dancing in clubs, you must win the girl's favor. When you get 100% success with a girl, she will give you some kind of bonus and give you the opportunity to start courting another friend.

    1. Denise Robinson - lives in Los Santos next to CJ's first home. You must rescue this girl from the fire.

    2. Helena Wankstein - Lives in Blueberry.

    3. Michelle Cannes - works in a driving school.

    4. Katie Zhan, - can be found near the Avispa Country Club in San Fierro.

    5. Barbara Schternvart - can be found in El Quebrados,

    6. Millie Perkins - meet during the game.

    The property

    Buy all the houses and apartments marked on the map as green houses.

    Capture Wang Auto in San Fierro and Zero RC Shop by completing the required missions.

    Buy the abandoned Verdant Meadows Airstrip in the Verdant Meadows area.

    Hidden objects.

    Find 50 Horseshoes in Las Venturas. The easiest way to do searches is to use the Jet Pack.

    Find 50 oysters scattered along the bottom of the reservoirs throughout San Andreas.

    Paint over 100 graffiti in Los Santos (Spray paint can be found in CJ's house on the 2nd floor).

    Take 50 pictures of the landmarks in San Fierro. Here the whole interest lies in the fact that markers in the form of a rotating camera image, which mark the places that need to be photographed, are visible only through the camera lens! And you have to run around before you find all the sights.
    Phew! Like Full description all missions and tasks, to get the cherished 100% in statistics. I wish you the best of luck with these missions! You will succeed!

    These missions are not required to complete the game's storyline. They are required to complete the game 100%. Completing these missions brings additional money and other bonuses that make the game much more fun.

    All types of activities required to complete the game "GTA: San Andreas" by 100% are listed in the table. The number of missions is indicated in brackets.


    Story missions 1. Los Santos (28)
    2. Wasteland (9)
    3. San Fierro (18)
    4. Desert (6)
    5. Las Venturas (11)
    6. Final (9)
    Add. missionsNear-subject:




    The property:




    Professions:






    CarsDriving schools:




    Export / Import of cars:



    Competitions:







    Collections



    Not needed




    ,



    Bonuses for completing the game 100%

    After completing the game 100%, we will receive a pleasant bonus that will allow you to get even more pleasure from the free game in GTA. Completion reward:

    Infinite ammo for all weapons;

    Any car we get into becomes a "tank" (maximum armor strength);

    The SWAT armored car will constantly appear on Grove Street under the bridge;

    The Hydra plane will constantly appear on the roof of Sweet's house.

    Real estate (near-plot)
    GTA San Andreas. Walkthrough

    Described in the main story walkthrough:

    The property
    Walkthrough GTA San Andreas

    The game has the ability to buy your property. Access to purchases opens after the story arrival in San Fierro.

    Most of the real estate is ordinary apartments, houses and hotel rooms in which you can save your game. But there are also whole businesses that you can buy too. After the purchase, you need to complete several missions in order for the enterprise to start bringing constant daily profit. Some of these missions are closely related to the plot, they are described in the main text of the passage. The rest of the missions are of the same type, and deserve only a small description.

    Courier (Pizza Delivery) (4 missions)

    Near some eateries you can find a scooter, we sit on it, and we will be offered to take care of the delivery of orders. We receive several packages, and immediately several points where they need to be delivered. We approach the red hoop sideways, turn (press Q or E), and drop the package with the order (LMB). Packages with orders are given a little more, because during the throw you can miss. Because of this, it is best to start from the farthest points, and then gradually return to the diner. We will have to return there anyway to get new orders, and if we miss, we will return closer for additional packages.

    In total, there are three such scooters available at the eateries:

    Roboi "s Food Mart" (Los Santos, Conference District, BMX bike).

    Hippy Shopper (San Fierro, Queens, Freeway).

    Burger Shot (Las Venturas, north of the center, Faggio scooter).

    The missions in each diner are the same:

    1. They give 6 packages, you need to deliver 3 orders in 3:00 minutes.

    2. They give 6 packages, you need to deliver 4 orders in 5:00 minutes.

    3. They give 7 packages, you need to deliver 5 orders in 5:00 minutes.

    4. They give 8 packages, you need to deliver 6 orders in 10:00 minutes.

    After completing all the missions, the diner starts bringing us up to $ 2,000 per day.

    Trucking "RS Haul" (8 missions)

    Access to these missions opens in story mission from Catalina, associated with the hijacking of a fuel truck. After that we will be offered to work as a truck driver. Missions are marked on the map with a truck symbol.

    In each mission, we need to get behind the wheel of a tractor with a trailer, and bring it to the specified point. The destination and the type of trailer are randomly selected. The truck cannot pass normally everywhere, the trailer can unhook from sharp turns, and it will have to be hooked up again in reverse. Also, this transport is difficult to climb the mountain. We plan the path in advance, avoiding slides and sharp turns.

    1. It is necessary to deliver the cargo before a certain time (not by the timer, but by the game time), about two game hours. The distance is short. Reward: $ 1,000.

    2. Fragile cargo. Collisions must be avoided. Reward: $ 1.500.

    3. Illegal cargo, 3 wanted stars. The cops will constantly ram us, but if you go slowly, they will not harm us. At high speed, they can turn us around and unhook the load, so we accelerate only when no one is around. Reward: $ 2,000.

    4. Deliver on time. Reward: $ 3,000.

    5. Fragile cargo. Reward: $ 4,000.

    6. Illegal cargo, 3 wanted stars, a long way. Reward: $ 5,000.

    7. Quickly and without damage. Reward: $ 7.000.

    8. Illegal cargo, immediately get 4 stars. Trucks with special forces, helicopters, jeeps will try to stop us. Reward: $ 10,000.

    When we complete all the missions, the transport company will bring us up to $ 2,000 per day. The trucking missions can be repeated.

    Vank Hoff Hotel Footman Missions (5 missions)

    Location: in San Fierro, in the northeastern corner of the city, near the top-right clothing store on the map. Opens after completing a story mission related to this. To get started, you need to come to the hotel in the special dress of a footman.

    Objective: It is necessary to take the cars left by customers to the underground garage under the hotel. Each mission is given 2:00 minutes, for successfully delivered cars they give a maximum of +45 seconds for no damage, +13 seconds for perfect parking.

    The tasks are not difficult, but of the same type, it will take a lot of patience. At the first stage, you need to take 3 cars, in the second - 4, and then: 5, 6, 7. In total, you will have to deliver 25 cars.

    Reward: The lackey service will generate income up to $ 2,000 per day.

    Hunter Quarry (7 missions)

    After completing the casino's storyline mission to search for explosives, we can return to the found mining quarry and work in it on working special equipment. The quarry missions are marked with a bulldozer symbol on the map.


    1. Clear the road from stones

    You need to remove 6 stones in 3:30 seconds. We sit down on the bulldozer and push stones off the cliffs. It is not necessary to aim at the red markers, you can throw stones in any direction. Reward: $ 500.


    2. Remove bombs

    With the help of a bulldozer, we roll back explosive barrels away from the buildings in the quarry. Each barrel has its own separate timer, there are four of them. Reward: $ 1000.


    3. Battle of dump trucks

    We get into our dump truck. In 8:00 minutes, you need to catch up and destroy a competitor's dump truck. The health of the enemy vehicle is indicated on the screen, there is a lot of it, it will take a very long time to ram. It's easier to push the car into the water. Prize: $ 2,000.


    4. Get rid of the bodies

    In 4:00 minutes, you need to have time to get to the other side of the quarry, get into a dump truck, return and throw the bodies from the body into the fire. At the very beginning, we sit on a motorcycle, jump into the quarry, drive up the conveyor belts, as in a story mission (but it's easier to go around the quarry outside). We are driving a dump truck around the quarry. Going downstairs, we drive up in reverse to the fire, raise the body with the "Num8" key, and the evidence will be destroyed. Reward: $ 3000.


    5. Delivery of barrels

    We sit down in a dump truck, in 3:00 minutes we need to bring explosive barrels to an airfield in the desert. We leave for the southern motorway and go up to the airport along the western road. On the way we avoid collisions so as not to explode. On the runway of the airfield, we unload the barrels by lifting the body. The barrels will fall on the soft sand and will not explode. Reward: $ 5,000.


    6. Cleaning the railway

    We sit down in the bulldozer, in 3:00 minutes we need to reach the railway in the north, and push a dozen explosive barrels off it. Having reached the barrels, we go in zigzags, pushing the barrels to the left and right. They only need to be pushed a little, then they slide down on their own. At the end, you need to make sure that the train passes along the road without damage. Reward: $ 7,500.


    7. Eliminate the cop

    For 8:00 minutes we will have to ride all types of working equipment. We sit down on a motorcycle, jump to the bottom of the quarry. Here lies a dead cop and his motorcycle. We sit down in the bulldozer, push the police motorcycle, and then the body to the indicated place.

    On our Sanchez we drive up two floors, transfer to the crane. Using the suspension magnet, we lift the body from the bottom, throw it into the body of the dump truck. We also load the victim's motorcycle.

    We sit down in a dump truck, go to the seashore. The main thing is to drive carefully across the motorway. (If someone hits us at high speed, the load may fall out of the dump truck, and the mission will fail). In reverse, we drive up to the cliff by the sea, raise the body to dump the evidence into the water. But the dump truck itself cannot be heated, it must remain intact. (If the thrown off load did not reach the water, and remained on the ground, we get out, move it with our feet, automatic bursts or grenade explosions.

    Reward: $ 10,000, the career starts bringing in up to $ 2,000 per day.

    Professions
    GTA San Andreas. Passing

    At the beginning of the game, there is an acute shortage of money. To get them, you can earn money in various public positions related to driving. You can get started by getting into a special car and pressing the "2" button on the keyboard.

    01. Firefighter (12 levels)

    To start the mission, you need to get into a fire truck. They are located in every city near the fire departments, but they are quite difficult to find. You can attract firefighters if you shoot several cars so that they catch fire and explode. In this case, the fire engine will come to us by itself.

    In missions, we need to come to the fire in a limited time and have time to extinguish it. The fire is extinguished with a water cannon installed on the roof of the machine. Control the direction - with the mouse, LMB - release a stream of water. (You can also knock down pedestrian enemies with a water cannon, and even kill them if you keep them under the stream for a long time).

    Reward: After completing 12 levels of this profession, we will get invulnerability to fire. We will be able to use incendiary mixtures without fear. This invulnerability will be especially useful in the last story mission.

    02. Policeman (12 levels)

    To start the mission, you need to get into a police car or motorcycle. They are easy enough to find in cities, you can specifically attract the attention of the police. (It's best to take a motorcycle and take a huge supply of submachine gun ammo with you in advance.)

    In missions, we need to catch or destroy the marked criminals. First, we catch up with the criminal, and then we ram him or shoot him. Having a motorcycle and ammunition, we can shoot directly while driving, keeping up with the enemy. By car, everything is much more complicated, often there will not be enough time for detention.

    Reward: After completing 12 levels of the profession, we will receive an increase in the maximum supply of armor.

    03. Paramedic (12 levels)

    To start the mission, you need to get into an ambulance. She can be found near the city hospital, where we find ourselves, having lost all health. Or you can arrange a shootout with the bandits, and when dead people appear, an ambulance will come to this place by itself.

    The missions are to drive fast and safely around the city. First, we need to come to the call, load the patient, and then carefully drive him to the hospital. All this in a limited time.

    Reward: We go through 12 levels of work, for this we will receive an increase in the maximum health of the hero.

    04. Train driver (2 levels)

    To start the mission, you need to get on the train locomotive. This can be done at one of the railway stations, there are 5 of them in the game.

    You need to complete 2 long trips between cities, in fact - 2 full circles across the entire global map. There is a limited time for the trip to each next station. We can safely accelerate up to 48 miles per hour, after which the train starts to shake, in this state, on sharp turns, it can derail. The speed picks up and slows down for a long time, you need to slow down in front of the station in advance. To drop the speed from 48 to 0, you need a braking distance of 300 meters, and from this distance we begin to brake. One segment of the path will be short, on it we will only have time to accelerate to 32 miles per hour, in which case the braking distance will be 200 meters.

    Reward: $ 50,000.

    05. Taxi driver (50 clients)

    To start the mission, you need to get into a taxi in the driver's seat. These yellow cars are everywhere.

    We need to put the client in the allotted time, bring him to the specified place and drop him off. We can get a tip on every trip if we arrive sooner. But if on the way we get into an accident or just slightly damage the car, the tip will sharply decrease.

    Each trip brings very little profit, no more than $ 100. But the longer we work, the more profit will be. For every 5, 10, 15 passengers delivered, a bonus amount is added - $ 500, $ 1000, $ 1500 and so on.

    Reward: To fully complete the taxi driver's job, you need to bring 50 passengers. All taxis have nitro acceleration, as well as a special device for jumping (activated by the signal button).

    06. Pimp (10 clients)

    To start the mission, you need to get into the "papomobile" (an old voluminous car without a roof). It is better to complete these missions before the end of the main plot, because after the papomobiles will practically disappear from the streets of the cities of San Andreas. One hundred percent of such a car can be found in Los Santos, north of the Unity railway station (where the lowrider competitions are held), behind a car wash.

    In missions, you need to deliver girls to clients. The difference from taxi missions is that you will have to call in at each place twice: first, bring the girl, and then pick her up after a couple of trips. Also, sometimes you have to get out of the car and engage in hand-to-hand combat with clients who beat the girls or refuse to pay. We get money only when we start picking up the girls, $ 300 each. In total, 10 girls need to be delivered and picked up.

    Reward: Now street girls serve us for free, plus they themselves give us money as interest from other clients.

    (To use the services of the girls, you need to honk the “CapsLock” key while sitting in the car, and then go to a secluded place).

    Cars

    Driving schools
    San Andreas 100%

    Schools are identified on the map with a red “S”. In them, we need to perform various tasks and tricks. While completing such tasks, we gain driving experience several times faster than usual.

    At the end of each trick, and then the end of the entire school, we receive medals: gold for 100%, silver for 85-99%, bronze for 70-84%. The better the medal, the more interesting the reward will be. At any time, you can improve your results by re-passing individual tasks.

    Driving School
    Walkthrough for GTA San Andreas


    We learn about the location of this school from the plot. It is located in San Fierro, next block from our auto repair shop.

    After completing the training, depending on the result, awards will appear in the parking lot in front of the school - sports supercars:

    Bronze medal - Super GT car.

    Silver medal - Bullet car.

    Gold Medal - Hothnife Machine.

    1.360 degrees

    Clamp "W + S" together so that the car skids in place. Press the "right arrow" and the car will start to rotate while standing still. For a perfect result, stop the car where we started without starting the second lap.


    2.180 degrees

    You need to make a U-turn without hitting the spaced cones. We accelerate, slow down slightly before turning, turn and apply the handbrake ("space") to turn around almost on the spot. We arrive at the finish line.


    3. Turn and stop

    You need to make a normal turn without hitting the spaced cones. We leave the turn and stop at the marked place.


    4. Controlled skid

    We are driving a police car, at the very beginning we fall on thorns, then we need to drive through a curved track on punctured wheels without touching the cones. You need to drive at maximum speed, so you need to steer just a little.


    5. Race against time

    You need to go 5 laps along a narrow circle with two 180-degree turns. In total, you need to complete 10 turns with the handbrake in about 40 seconds.


    6. Turn around the cone

    We go on a slalom track, at the end we make a U-turn around one cone, we go back. There is no time limit, turning angles and damage are taken into account.


    7.90 degrees

    You need to park at high speed between two cars standing across the road. We accelerate, in advance we turn a little to the side, and then we press the hand brake and in the direction where we are brought. The car will stop moving to the side, but it will continue to be carried forward, and it will stand in just the right place between the cars.


    8. Riding on two wheels

    We drive onto the springboard with two left wheels, from which the car will continue to drive on two right tires on its side. All this time you need to keep balance. The car will move to the left side, so you need to press "right" a little, but also press "left" from time to time so that the car does not fall into its normal position. The secret is that on the springboard, just standing on two wheels, you need to press "right", and the car will go further in this position.


    9. Reverse and U-turn

    We go backwards, we turn in the chosen direction, we begin to go forward. All this takes place in a narrow path between the cones. Speed ​​is not important, the main thing is accuracy.


    10.P.I.T.-reversal

    We study the police technique for stopping other cars. We drive up from behind, push the back of the pursued car to the side, from this it will turn it around. For a perfect result, stop as close to the car as possible without getting damaged.


    11. Jump

    We jump over the parked cars along the springboard. In flight, press the "up arrow" or "down arrow" to land on all 4 wheels. After a clear contact with the ground, we decelerate sharply.


    12. Departure to the city

    You need to drive from school to the north coast and back. All this in a dense traffic stream. The result is calculated in terms of time and damage received. You need to catch the gold in 1:40 minutes.

    Boat School
    GTA San Andreas


    The educational institution is located in a small town in the northwest corner of the global map. Access will open after the "Pier 69" story mission. As a reward for training, we will open access to high-speed sea vessels:

    Bronze medal - boat Marquis.

    Silver medal - Squallo boat.

    Gold medal - Jetmax boat.


    1. Basics of navigation

    Straight track, you need to go through it in 10 - 12 seconds. The main difficulty is to stop at a certain place. It is much more difficult to brake in water, you need to get used to it, and calculate the approximate stopping distance in seconds and in distances.


    2. Mini swim

    Slalom by boat - you need to pass between pairs of buoys. Time limit: 30-40 seconds. On tight bends, you can use the hand brake.


    3. Water slalom

    The same slalom, but now on a motor boat. The track is much longer, there will be jumps on the way.


    4. Jumping length

    Sitting on a boat with an air cushion, we accelerate and jump from a springboard. you need to jump 55-65 meters. In the air, press the "up arrow" or "down arrow" to select the correct flight angle.


    5. Earth, air and water

    We're riding an air cushion. For 3:00 minutes you need to swim through 23 pairs of buoys. Long track, with jumps and a section under the bridge.

    Pilot School

    Located at an abandoned airfield in the desert. Completion Rewards:

    Bronze Medal - Rustler Plane.

    Silver medal - Stunplane.

    Gold Medal - Hunter Plane.

    Bike School
    San andreas


    Located in Las Venturas. Opens after the story mission "Learning to Fly" Motorcycles will constantly appear in the next parking lot as a reward for training:

    Bronze medal - Freeway motorcycle (biker Harley Davidson).

    Silver medal - motorcycle GCR-900 (sports bike).

    Gold medal - motorcycle NRG-500 (super sports bike).


    1.360 degrees

    Circle standing still. Just like the car school, hold down "W + S", then press the "right arrow". For an ideal result, you need to have time to complete 4 circles.


    2.180 degrees

    A sharp turn between the cones. Press the usual brake slightly, turn, then turn with the hand brake and drive off.


    3. Riding the wheel

    We are going in a straight line. In front of the center cones, the motorcycle must be tilted back ("arrow down") to ride on one rear wheel. Constantly press "up arrow", "down arrow" a little bit to keep balance. In this position, we drive past the central cones. Then we can go as usual.


    4. Jump and stop

    We jump on the springboard, and after landing we reach the place and stop abruptly.


    5. Front wheel (Stopple)

    Drive in a straight line, tilt the motorcycle forward, brake briefly to get on the front wheel. In this position, we drive past the central cones. Then we can go as usual, we stop at the finish line.


    6. Jump and one wheel

    We do the same, but first we jump on the springboard. In flight, you need to lean forward and land on the front wheel. You don't need to bend over too much, otherwise we'll crash. On one wheel, by inertia, we reach the finish line.

    Export-Import of cars
    GTA San Andreas


    After completing additional Caesar missions in San Fierro, we get the opportunity to sell cars in the eastern port. They need to be loaded onto the ship yourself using a harbor crane.

    First, you need to bring single copies of those machines that are indicated on the plate in front of the ship. There will be 3 tables with 10 cars in total. After that we will be able to sell some car models permanently.

    Most of the cars from the list are quite common, and you can just accidentally meet them on the roads of cities. But there are also rare cars that can only be obtained from one specific location. We have indicated the exact locations of both those and other machines located as close as possible to the point of shipment in the port:


    First car list
    Patriot
    at the Easter Bay parking lot in San Fierro
    Buffalo
    near Catalina's house in Fern Ridge
    Sanchez
    in northern villages, in a quarry, at the foot of Mount Chillad
    Sentinel
    film studio in Los Santos
    Stretch
    in the backyard of our Wang Cars showroom
    Infernus
    in Paradiso, San Fierro
    Feltzer
    at a gas station in the southeast corner of Flint County
    Camper
    in the courtyard of the only tattoo parlor in San Fierro
    Remington
    at the Unity train station
    Admiral
    at Conference, Los Santos

    Second car list

    Slamvan
    near El Corona, TransFender or Rodeo in Los Santos
    Cheetah
    on city streets
    Blista compact
    in the backyard of Wang Cars after Zeroing In
    Rancher
    on the roads of Angel Pin
    Stafford
    in the vicinity of Vank Hoff Hotel, San Fierro
    Stallion
    parked on Juniper Hill
    Saber
    on the streets of San Fierro
    Tanker
    parked near a gas station next to the Gant bridge (San Fierro)
    FCR-900
    biker school silver medal award
    Comet
    parked next to tennis courts, next to Avispa Country Club

    Third car list

    Blade
    around Doherty and San Fierro
    Banshee
    near the gym in San Fierro, in the alley
    Freeway
    parked at a gas station near RS Haul (Flint County)
    Super GT
    near the terminal at San Fierro airport
    Mesa
    near the finish line after winning the Mount Chilliad competition
    Journey
    on Mount Chilliad, also common in the countryside
    ZR-350
    north of Caligula "s Palace in Las Venturas, in Los Santos near the Flint junction
    Huntley
    sometimes appears instead of Hotknife in front of driving school
    Euros
    near Camel's Toe in Las Venturas (south of Caligula's Palace)
    BF Injection
    on the beach Santa Maria or Verona Beach

    Cars that can be bought after delivery is complete

    Perenniel
    available right from the start
    Jester
    available right from the start
    Club
    available right from the start
    Monster
    opens for 5 delivered cars
    Windsor
    opens for 10 delivered cars
    Bandito
    opens for 15 delivered cars
    Turismo
    opens for 20 delivered cars
    Vortex
    opens for 25 delivered cars
    Bullet
    opens for 30 delivered cars

    Competitions
    Walkthrough of the game GTA San Andreas


    Gyms (3 fights)

    In gyms, in addition to the usual exercises for strength and endurance, there is an opportunity to participate in a fight in the ring. Access will open when we build up sufficient muscle mass.

    We enter the ring against the local master. You just need to be the first to strike, and then continue to strike until victory. If we win in hand-to-hand combat, we will be taught special techniques that can be used on the streets of the city:

    1. Strike in motion (RMB, Enter);

    2. Finishing off on the move (RMB, Enter, when the enemy is on the ground);

    3. A series of blows (hold down RMB, press LMB several times).

    In each big city their gym, and they teach their hitting style. Thus, it is imperative to win 3 fights in the ring. Then you can change your styles by defeating your opponent again at the desired gym.

    1. Los Santos - boxing.

    2. San Fierro - martial arts.

    3. Las Venturas - kickbox.

    Shooting Range Ammu-Nation (Shooting Range)

    Gradually, as the story progresses, additional tasks in the shooting gallery will open in the Ammu-Nation weapon shops. They are marksmanship competitions. We and two other opponents must shoot at targets, they consist of 6 separate pieces. Each task consists of 3 stages:

    1. We shoot at fixed targets.

    2. Targets approach us from afar.

    3. Three of us shoot at one target, you need to score 20 points.

    At the end, the points are summed up.

    There are 4 tasks in total. They differ only in what kind of weapon we will use in shooting:

    1 - pistol 9mm.

    2 - Tek9 submachine gun.

    3 - shotgun.

    4 - AK-47 assault rifle.

    Reward: During trials, experience with the corresponding weapon is earned faster.

    Track Eight Stadium (8-Track)

    Located in Los Santos on the east coast.

    Objective: you need to drive a rally car 12 laps in the shape of a "eight". A total of 12 cars are participating in the race, we need to arrive first. This race is not so much about speed as about endurance. The roads are very narrow, cars are constantly pushing among themselves, because of this it is very difficult to survive to the finish line.

    At first, it is better to lag behind the general crowd a little while they are boarding, and only then catch up with them and overtake them one by one. Or immediately for a couple of laps to get ahead and not let your rivals come close. It is dangerous to ram rivals, we ourselves will lose the strength of our car from this. It will be safer to turn other cars - it is easy to push them from the side into the back of the car, they will turn back, and we will pass by without damaging the car.

    Reward: $ 10,000, a Hotring Racer rally car and a huge Monster Jeep will constantly appear in front of the stadium.

    Blood Bowl Stadium

    Located in San Fierro at the southern entrance to the city.

    Objective: Collect red checkpoints that appear in the arena. Time is limited. Initially, we have 30 seconds, and each collected checkpoint adds another 15 seconds.

    We are hindered by rivals who also chase checkpoints and can collect them before us. It is allowed to push and shoot with rivals. We have an assistant and constantly shoot from the window on the sides. But it is useless to shoot enemies, new ones will leave instead of the destroyed ones. If our car is badly damaged, we go and look for the "wrench" bonus, which also appears in random places in the arena. You can win only purely by chance, if three checkpoints appear on the way in turn.

    Reward: $ 10,000, Bloodring Banger rally car will constantly appear in front of the stadium.

    Kickstart Stadium

    Located in Las Venturas. The competition is available all days except Monday and Wednesday. (The day of the week can be viewed by pressing "Tab").

    Objective: You need to collect more than 26 points in 4:00 minutes. Various checkpoints are placed in the arena: 1 point is given for green dots, the easiest way to get them; 2 points are given by yellow lights, it is more difficult to take them; 3 points give red checkpoints, they hang in the most inaccessible places.

    Reward: $ 10,000, a Dune rally truck will constantly appear in front of the stadium.

    Dirt Track Stadium

    Located in Las Venturas. The competition is only available on Monday and Wednesday. (The day of the week can be viewed by pressing "Tab"). To participate, you must have a new motorcycle driving experience above 50%.

    Objective: you need to drive a Sanchez motorcycle 6 laps and take 1st place out of 12. There are many slides and one springboard on the track. One of the slides is crooked, and because of this, many computer opponents break into them and lag behind. After each takeoff from a hill, we need to adjust the angle of the motorcycle with the "up arrow" and "down arrow" keys in order to land normally. This alone is enough to overtake everyone.

    Reward: $ 25,000, a BF Injection 4WD vehicle will constantly appear in front of the stadium.

    BMX Challenge

    In Los Santos, opposite the city hospital, we enter a skateboarding area with many ramps and chutes. There is a BMX bike at the top of the hill near a wooden semicircular ramp, we sit on it. (You need to have at least 20% cycling skill for the mission to start.)

    For 3:30 minutes you need to collect 20 red hoops - checkpoints. Initially, we have 10 seconds, but after each collected ring we get another +10 seconds. Sitting on the bike, we can jump by pressing "Ctrl". With this ability we jump to the hoops hanging in the air. Two hoops hang in particularly difficult places. It is better to first practice how to climb into these places, and only then complete the task for a while.

    1. Circle above the center of the largest groove. You cannot get it from the semicircular springboard, you need to drive on ordinary ground, to the side of the ramp, and jump obliquely over the chute so as not to hit the ramp, but to get into the circle.

    2. A circle on top of a wooden semicircular ramp. From the very springboard, the circle cannot be reached. You need to accelerate on the ground, drive onto the inclined platform in front of the ramp, and jump from it to the top in time, so as not to hit the semicircular surface and not slide back down.

    NRG-500 Challenge

    In San Fierro on the east docks, near the Export / Import crane. We enter the building, under which there is an empty deep pool, the motorcycle stands against the far wall, we sit on it.

    You need to collect 18 red rings. At the beginning we have 10 seconds, each ring adds another 10 seconds. Some are on the ground, some are at the bottom of the dry dock, and some are suspended in the air. The most difficult thing is to collect rings in the air, for this you need to accelerate in the pool, ride along its rounded walls and fly up from this. When flying up, press the "up arrow", "down arrow" to land normally. There is not enough room to overclock to collect checkpoints in the air above the sidewalls. The solution is this: we stand on top of the opposite wall, smoothly slide down, drive along the bottom and take off on the other wall. So we collect the last most difficult checkpoints.

    The Chiliad Challenge

    The highest peak in the game is Mount Chiliad, south of San Fierro. Mountain biking competitions are held at its top. To participate, you need to sit on a bike on the top of the mountain. Races are available from 7:00 to 18:00, and only if our driving skill is above 40%. You need to compete with other rivals. It is forbidden to shoot them, otherwise the mission will fail, but you can push them off the cliffs (you can also shoot from a sniper rifle, the game does not recognize them as a violation).

    1. Scotch Bonnet Yellow Route

    We descend from the top along the eastern path. At the beginning of the path, you can go faster, there are fences on the cliffs to protect you from falling. Closer to the ground level, there will be no fences, you must always brake before turning. The finish line is in a fenced area at the foot of the mountain. Approximate passage time - 2:00. To start the next race, you need to return to the top again.

    2. Trail "Eagle eye" (Birdseye Winder)

    We go down the western path. The track is about the same, but in the center there are very steep descents, you can neither accelerate nor slow down on them, but smoothly roll down without deviating far from the center of the road.

    3. Cobra Run track

    Final race. There are only two opponents against us, but they are very fast, we can only overtake them at the initial stage. And we start in the forest at the top of the mountain, where you need to drive along several narrow wooden bridges. (You cannot drive on the ground nearby, this will not be counted, checkpoints will not be collected). Having left on a wide path, we drive at maximum speed so that the rivals do not catch up with us. Finish in the same place at the foot of the mountain.

    Street racing

    Access to the races opens after passing the extreme driving school. They are designated on the map by the "checkered flag" symbol. In total, there are 4 points on the map where you can start the race, each of them has a dozen tracks to choose from. One rally point in each city, and the 4th point is airplane races. For winning each race, you can constantly receive $ 10,000.

    Secrets Map

    100 graffiti in Los Santos
    GTA San Andreas. Secrets


    After the mission "Tagging Up Turf" we get a spray paint and a parting word from Sweet to paint over all the graffiti of the enemy gangs. The enemies have purple and orange inscriptions, we draw our green inscriptions on top of them. (Orange inscriptions are very poorly visible in the evening and night light, it is better to look for them during the day). You can always take a new can of paint in your home, On the second floor.

    Reward: $ 100,000, 4 weapons will constantly appear in your home in the kitchen: a Tes-9 submachine gun, a sawed-off shotgun, an AK-47 assault rifle, and a Molotov cocktail.

    50 oysters
    Walkthrough GTA San Andreas


    In GTA: San Andreas, the hero does not die from contact with water, as in the previous parts of the GTA series. Now you can swim and even dive into the water. Associated with this new trait are other collectibles such as seashells (shells, oysters). They are located under water, at a shallow depth. But you won't have to search the entire seabed. Usually, oysters are located in well-recognizable places - under bridges, under ships, in narrow straits, in decorative lakes.

    Reward: $ 100,000, Maximum Attraction, Maximum Lung Capacity.

    50 photos in San Fierro
    GTA San Andreas. Map


    When we complete the story missions in Los Santos and get into the wasteland, in the mission "Photo Opportunity" we will be handed a camera. Collectibles are associated with it - photos of attractions. The photo should be taken only in the city of San Fierro. To understand what exactly to photograph, we aim with the camera, through its lens we will see round rotating blue icons. So we photograph them. And the result will be a photo of the attraction.

    Reward: $ 200,000, 4 weapons will constantly appear near our car workshop: an ultrasound, a multi-charge shotgun, sniper rifle, pomegranate.

    50 horseshoes in Las Venturas
    GTA San Andreas. Where to look


    In the last city of Las Venturas, horseshoes play the role of hidden objects as symbols of good luck. Most of the horseshoes are located in hard-to-reach places, often on the roofs of high-rise buildings. For a comfortable collection of these bonuses, it is better to fly in a jetpack, which we will receive for completing the Black Project mission at our airfield.

    Reward: $ 100,000, increased luck in gambling, 4 weapons will constantly appear near the entrance to our casino: an MP-5 submachine gun, an S.P.A.C.E.-12 shotgun, an M4 assault rifle, an explosive with a detonator.

    All of the listed collectibles can be easily found on special maps, of which there are many on the Internet. We advise you to use a convenient interactive map on the site:

    gta.riotpixels.com/san-andreas/maps/



    Compare this to a real map of California. All three in-game cities are taken from reality, but their size and location are greatly simplified.


    Not needed for 100% playthrough

    Listed below are a few more additional tasks, but all of them are no longer taken into account in the statistics of 100% completion.

    Lowrider competition
    GTA San Andreas. Things to do


    Having passed the mission of acquaintance with Caesar, where we need to dance in a car with hydraulics, we can always return to the railway station and again participate in this competition.

    To start the mission, you definitely need a car with hydraulics. These are often driven by Latinos bandits. You can also take any car and put the hydraulics on it yourself by driving into a car workshop marked with a red wrench. We go to the Unity railway station, talk to the mechanic standing on the corner of the street, after which lowriders will appear in the back yard.

    In the competition itself, we swing the car to the beat of the music. Press the indicated arrow exactly at the moment when the arrow passes through the central circle.

    Dancing
    GTA San Andreas. Mini games

    Dances are available inside the clubs from the very beginning of the game. This mini game is just for fun, there is no material reward. But if we come to the club with a girl, then a successful dance will improve our relationship with her.

    In the mini-game itself, we press the indicated arrow exactly at the moment when the arrow passes through the central circle.

    Basketball
    Walkthrough for game San Andreas

    On street basketball courts, you can pick up balls and throw them into the basket (run, jump and throw) or perform tricks (LMB, Ctrl, space).

    On some courts, you can complete a single test - red markers will appear in different zones of the playing court, we need to get up in them, and from this place try to get the ball into the basket.

    Slot machines
    GTA SA. What to play


    Inside GTA CA you can play primitive arcade games. You can find them inside shops, bars, clubs. There are four types of these mini-games:

    "Duality" - Control the spaceship, destroy the black spheres, avoid the white spheres.

    "Go Go Space Monkey" - We control the spaceship, fly from left to right, shoot at enemies.

    "Let" s Get Ready to Rumble "- we fly as a bee, collect flowers in a limited time, avoid thorns.

    "They Crawled from Uranus" - We control the spaceship, fly in a circle, destroy the arriving enemies.


    Gambling slots, roulettes and card games... These mini games can be found in all Las Venturas casinos. (After collecting all 50 horseshoes, our luck in gambling will increase significantly, and it will be possible to earn money with the help of slot machines). The rules of gambling are well known, but just in case we will voice them here:

    A point, twenty one (Blackjack)

    We and the dealer draw cards. Cards give points: on digital cards, the number of points corresponds to their number; kings, queens, jacks give 10 points each; an ace gives 1 or 11 points, which is better suited to the situation. The goal is to collect more points, but not exceed 21. When we collect our cards, the dealer will try to collect more, and if he exceeds 21, we will win. The chance of winning is about 40% (the dealer has a slight advantage, he knows how much points he needs to outbid).

    The croupier throws the ball, and we try to guess which number it will stop at. In advance, we place bets on certain numbers, on tens, on even / odd, on red / black. The more specific the bet, the less chances of guessing the result, but also the greater the winning.

    In the casino there are machines of the "one-armed bandits" type. There are several varieties of them, they differ in the cost of the bets. The principle of the game: three reels with icons are spinning. If three identical symbols appear on one of the lines, we get a win.

    Wheel of luck

    There are 54 numbers on the wheel. 23 of them bring $ 1 each, 15 - $ 2 each, 8 - $ 5 each, 4 - $ 10 each, 2 - $ 20 each, and 1 - an asterisk.

    Video poker

    We place a bet and get 5 cards. Once we can exchange them for other cards, and those that we mark will remain with us. From the resulting 5 cards, a certain combination must be formed in order for us to receive a win. Pair - two cards of the same value, suit - all cards of the same suit, straight - card values ​​can be arranged in order, for example 5,6,7,8,9. And other combinations. Everything is just like in regular poker, only without buy-in and rivals.

    Tote
    GTA San Andreas. How to earn

    There are bookmakers in the small town of Montgomery or Red County. (We robbed one of these offices during Catalina's story mission). In the sweepstakes, we can place bets on horse racing. We choose which of the horses in our opinion will win. The less a horse has a chance of winning in terms of stats, the greater the gain will be. Having made a bet, we follow the jumps on the screen and find out the result.

    Billiards
    GTA San Andreas


    There are bars in the cities, they can be seen on the map during dates with girls, the rest of the time you have to look for them yourself. You can play billiards inside each bar. We set the rate ourselves, the winnings will be twice as much.

    To win, you need not only accuracy, but also knowledge of the rules of the game. We do not play classic billiards, but its version of "8-Ball". There are two types of balls on the table: fully colored and with a colored stripe. If we score a colored ball, then we need to continue to pocket only colored balls, and any striped ball pocketed is credited to our opponent, even if we have pocketed. Having collided all the balls of our type, in the last turn we hammer the black ball “8”, this will be a victory.

    In any case, even if we lose, we get a melee weapon - a billiard cue.

    Unique jumps (70)
    GTA San Andreas. Secrets


    There are many jumps throughout the state of San Andreas that you can use while riding. Most of the jumps have the ability to perform spectacular unique jumps. During such a jump, the cinematic view and time dilation are activated. If the jump is unsuccessful, then you need to come here in a faster car or motorcycle. If the jump is successful, we get $ 500. Repeated jumps in this place no longer bring money. There are 70 unique jump locations in total, but they are not considered collectibles and do not count towards the game completion percentage.

    Beefy Baron Challenge
    GTA San Andreas. Airplanes

    When we go through all the missions of the Zero radio toys store, we enter the store, another optional mission will appear in the back room.

    The essence of the mission is to fly on a radio-controlled RC Baron plane and shoot at toy cars that appear on the streets of the city. The time limit is 3:00 minutes.

    Thief missions
    GTA San Andreas. Endless run

    After Ryder's mission "Home Invasion", connected with theft from an apartment, we can carry out similar additional missions. To start the mission, you need to sit in one of the three Boxville vans from 20:00 to 6:00. The location of the vans:

    1 - Los Santos, across the street from the Ganton gym;

    2 - San Fierro, near the driving school;

    3 - Las Venturas, near the west road junction.

    The mission lasts for a limited time until morning (the earlier we start in game time, the longer the mission will be). We go around all small private houses, we can only enter those marked with yellow triangles.

    Inside the house, we monitor the noise indicator. We cannot run, shoot, touch the walls, so as not to wake the sleeping owners. We collect money, take out expensive things one by one. If everything is taken out, move on to the next house. In the morning we take the truck to the designated garage.

    Reward: $ 3,000 + cost of stolen goods, endless sprint.

    Beat the Rooster Marathon
    GTA San Andreas. Race


    Every Saturday and Sunday (the day of the week can be viewed by getting out of the car and pressing "Tab") you can take part in the marathon. Advertising about this event hangs in all gyms. The name was chosen because the marathon is sponsored by the Cluckin "Bell rooster chain. There is one animator in a rooster costume in the race itself, but he is usually not the most difficult contender.

    The start of the marathon is in the southwest of Los Santos on a long wooden pier, or in the eastern village between Los Santos and Las Venturas on the sandy coast. Before taking part, it is best to develop your endurance to the maximum level. But even after that, the race will be very difficult. It is best to develop endurance to the maximum level before taking part, but even after that the race will be very hard. You can only win guaranteed if you go through thieves' missions before that, and get endless running for it.

    The marathon consists of three stages:

    1. We start on the shore, sail for a couple of kilometers on the water. It is imperceptible in the water when the character is tired. If they start to overtake you, then it's time to stand still for a while to catch your breath, and then swim again at maximum speed.

    2. On the other side we sit down on a bicycle and start pedaling. You will have to drive through all the wastelands, the streets of San Fierro, the desert, the suburb of Las Venturas. The cycling stage is the only chance for us to be the winner, during this time we need to get ahead and gain the maximum lead over the rivals.

    3. In Las Venturas we dismount and continue the race on foot. We have to run the finish line along the long main street. (The marathon starting from Santa Maria ends at Missionary Hill). Here we monitor the hero's fatigue. If he slows down his run, then we stop for a breather, and again we run as fast as possible. Strange, but the rivals are constantly running as fast as possible, and in any case they will catch up with us. We can only win if we got ahead of ourselves in the cycling stage.

    Santa Maria Marathon Reward: $ 10,000

    Fisher's Lagoon Marathon Reward: $ 20,000.

    + Add comment

    And surely many managed to complete the game to the very end. Agree that it would be nice to go through San Andreas 100%, completing absolutely all the tasks and easter eggs of the developers. This could really boast - 100% completion of GTA: San Andreas.

    I'll say more, the game itself insists on it full walkthrough... After all, with a full 100% completion of the game GTA: SA, a round sum will fall on the account of the main character - 1 million dollars, the stock of cartridges for weapons will become infinite (and why use cheats? 🙂, and cars will go 2 times faster. can be bragged among friends.

    Just a few more words before you see the list. It was very nice to play GTA SA without any playlists, but it takes a lot of free time. Now this time is not, but still some moments remain in the memory and I want to go through the game again. I would use a list with 100% completion for only one reason - to save time and nerves. Of course, if you like being a pioneer, exploring the world, exploring, making mistakes, then this article is not for you.

    I repeat that for a comfortable 100% passage of the GTA: San Andreas game, use our guide: comfortable and dry.

    Checklist of things to do to get the most out of GTA: San Andreas

    • complete all story missions;
    • complete missions in the Zero's RC store (from Air Raid to New Model Army);
    • complete missions in the auto repair shop (from Zeroing In to Puncture Wounds);
    • complete trucker missions in RS Haul;
    • complete all courier tasks;
    • complete 5 levels as a parking lot;
    • complete 7 quests in the quarry;
    • learn new movements in three gyms;
    • complete a hidden BMX mission;
    • win a competition on Mount Chilliad;
    • complete a hidden mission NRG-500;
    • complete 12 levels in an ambulance;
    • complete 12 levels of the policeman;
    • complete 12 firefighter levels;
    • breed 50 taxi passengers;
    • complete 10 pimp levels;
    • complete 2 levels of a train driver;
    • complete 12 levels in the gun store dash;
    • perform all deliveries according to export / import lists;
    • graduate from extreme driving school;
    • graduate from a boat school;
    • graduate from flight school;
    • graduate from a motorcycle school;
    • buy all real estate in Los Santos;
    • buy up all real estate in the countryside;
    • buy all real estate in San Fierro;
    • buy all real estate in Las Venturas;
    • Win 4 races at three state stadiums
    • Win all state races
    • paint over 100 graffiti in Los Santos;
    • take 50 photographs of the sights of San Fierro;
    • collect 50 horseshoes in Las Venturas;
    • collect 50 oysters.

    Contrary to the misconception, to get one hundred percent of the game in GTA: San Andreas, it is not necessary to complete the thief's missions, triathlon and perform unique jumps. Although for them they will give pleasant bonuses that can purely help in passing.

    In general, after receiving 100% in the statistics, a million dollars will "fall" on Karl's account, his ammunition will be infinite, his cars will be doubly powerful, and in his hometown of Ganton, Hydra (on the roof of Sweet's house) and Rhino (under the bridge) will appear.

    Video: walkthrough GTA: San Andreas

    Loading ...Loading ...